Independent mobile studio

Small mobile apps, made with more patience than most.

We are a small independent studio building apps for Android and the browser. A few at a time, in more than one category, each one released when it is genuinely finished rather than when a calendar says so.

Android and web Many languages No ads, no trackers Delete your data any time
The apps

Ten apps in development. Two you can use right now.

Each one is built for a single job and finished before the next begins. Focus Flow and Tiny Notes run in the browser today — open either card and use it. The rest are still being built, and every card says which it is.

How we build

Four habits, kept in every release.

Phone first

Designed for one hand and a small screen, then widened for the browser. Never the other way round.

Many languages

Several languages in the first release, written by hand rather than run through a machine and shipped.

Nothing sold on

No advertising, no analytics trackers, no data brokers. What an app keeps, it keeps for you alone.

Few, and finished

A small studio should ship a small number of things. We would rather be late than half-built.

How an app gets made

Three stages, and the last one is the longest.

STAGE 01

Decide what it is not

Most of the work at the start is subtraction. An app that does one thing properly beats four half-features, and every screen we do not build is a screen nobody has to learn.

STAGE 02

Build it thin, end to end

The whole path working badly, early, rather than one part working beautifully. It is the only way to find out which of our assumptions were wrong while they are still cheap.

STAGE 03

Use it until it annoys us

Then fix what annoyed us and use it again. Nearly everything we are proud of in an app came from this stage, and it is why our release dates move.

On your data

We would rather not hold it, and mostly we do not.

Our apps are paid for by the people using them, which means we have no reason to collect anything to sell. That is not a promise about intentions, it is a description of the business model.

On the device by default

What can stay on your phone does. An account exists only where a feature genuinely needs one, and it is never required to try an app.

Deletion that deletes

Where there is an account, there is a button that removes it and the rows attached to it. Not a support ticket, not a thirty-day wait.

No third-party eyes

No ad networks and no analytics SDKs in our apps. The services we do use — payments, email — are there to do a job you asked for, and get only what that job needs.

Questions

The things people ask us.

Who is behind Dark Magic Studio?

A small independent team. We design, build, translate and support our apps ourselves, which is the reason we ship few of them and the reason we can answer an email properly when you send one.

Which platforms do you build for?

Android first, published through Google Play, and the browser where an app is better for being reachable from a link. Both are built from the same design, not ported from one to the other.

How do you make money?

People pay for the apps, either once or as a subscription depending on the app. There is no advertising and nothing is funded by data. If an app is free to try, it is because trying it is how you decide, not because you are the product.

What happens to my data?

As little as possible. Anything that can live on your device stays there; where an account is needed, you can delete it and its data from inside the app. The full detail is in the privacy policy.

How do I get support, or a refund?

Email support@darkmagicstudio.com and a person will read it. For purchases made through Google Play, refunds follow Play’s own process; for anything bought directly, write to us and we will sort it out.

Can I suggest something, or report a bug?

Please do. Bug reports with the phone model and what you were doing at the time are worth their weight in gold, and they go straight to the person who can fix it.

Get in touch

An email reaches a person, not a queue.

Support, press, a bug, or a question about an app before you buy it — all the same address.